SuperSorry
SuperSorry is not your typical apology-based game. While the title suggests politeness, the gameplay delivers chaos. You play as an unstable character constantly shifting between dimensions, trying to clean up the mess left by their past actions. But instead of making things right, your efforts often spiral into deeper levels of damage, requiring creative problem-solving with strange consequences.
Exploring Guilt Through Mechanics
At its core, SuperSorry is a puzzle-platformer built around cause-and-effect. Each stage begins with a crisis caused by something the player did earlier. You’re tasked with fixing it, but every attempted solution causes new issues. This looping error mechanic turns the game into a paradox machine.
- Undo switches that make the problem worse, not better.
- Parallel level paths where choices in one affect hazards in the other.
- Dialogue prompts that alter room layout depending on your selected apology.
SuperSorry trains the player to anticipate failure. The more sincere your actions seem, the more ironic the outcome. Sometimes you’ll say sorry to a character and watch them vanish—removing a necessary platform. Other times, ignoring someone causes the level to become easier. Logic is never stable.
Multi-World Layering and Hazards
The game includes a layered world system where players exist in three overlapping realities. Switching between these layers becomes essential for puzzle-solving. However, these shifts are not under full player control and can occur randomly if certain “regret levels” are triggered by the story.
Environmental hazards are strange. You’ll encounter:
- Memory loops where events play backward if you stay idle too long.
- Guilt traps that activate only after helping certain NPCs.
- Echo objects that repeat your last three moves, possibly undoing progress.
Unlocks and Advanced Modes
As you progress, you unlock tools that help navigate regret-filled puzzles:
- Forgiveness Counter — Displays your unintended damage score.
- Sorry Skip Button — Allows bypassing one failure per level at a cost.
- Apology Replay Mode — Replays dialogue trees with alternate effects.
SuperSorry is a game that plays with morality, failure, and humor. It forces you to consider not just the solution, but the consequence of trying to fix something at all. With layered gameplay and unpredictable responses, it’s a puzzle experience that turns every attempt at kindness into an experiment in chaos.


















































